π A dragon costume and π₯ six kinds of fire: a mock-up
For ticket 499. The friend is drawn by the game itself (the wolf suit, recoloured), with the dragon's pieces added on top. Pick a fire below to see it on the big picture. Hold "breathe fire" to try it as an action, like blowing bubbles.
π₯ Fire
π The costume's colours
π The sky
π«§ Fire against bubbles
The heat (the dashed shape) reaches further than the flames, and pops any bubble that drifts into it.
π«§ popped by the heat: 0
Six kinds of fire
How it could go into the game
- π dragon joins the animal suits in π Costume (tiger, wolf, bearβ¦). It has the suit's hood and paws. It adds horns, a row of spines down the hood, teeth along the hood's edge, slit eyes on the hood, scales, a plated belly, claws, bat wings and a long tail with spines and a spade at the end.
- One colour chooser each: its scales, its belly, its wings and spines, its horns, teeth and claws.
- π₯ breathe fire is an action like π«§ blowing bubbles: a button on the screen and on the controller. Hold it for a stream; tap it for a puff. It comes "from" the π mouth, the π«² left hand or the π«± right hand, as bubbles do, so a wizard or a knight's torch could use it too.
- The six kinds are fire makers that anything can use. A torch, a campfire, a cannon, or a dragon you place in a scene could each shoot one.
- Every fire here is a fixed set of shapes moved by the browser's own animation. The game does no work per frame for it, which keeps the 60 frames a second.
Ideas from LEGO Castle: the translucent orange "dragon's fire" piece and the three-pointed flame plume in the Dragon Knights battle pack (2010) gave the π§± brick fire. The Dragon Suit Guy (Collectible Minifigures, 2018) is the same idea as this costume: a person in a dragon suit, face showing. The Dragon Knights' dragon-head armour could tie this to the knight's horse armour (ticket 498).