Dress Up reports ยท ^du_report(23) ยท 2026-10-29 ยท work in progress ยท about Messed Up Dress Up

KIDS' CHOICE GAMES PRESENTS

DOING THINGS
IN MESSED UP
DRESS UP

a young player's guide ยท the ๐ŸŽ’ backpack, pots, tools, floor switches and the dungeon ยท version 0.0.464
Got one! A bee, caught in a glass bottle.
Got one! A bee, caught in a glass bottle.

Matthew, 2026-10-29: โ€œanother young player's guide ... how to use the backpack: make visible, place item inside, take item out and place into worldโ€; โ€œdocument how to pick up pots and swing tools in this manual tooโ€; โ€œa full walk through of the dungeon, and each other set of dynamic interactions we've set up (bottle and bee, etc) with a warning that this part of the doc spoils puzzles.โ€

1 ยท THINGS TO DO
2 ยท THE ACTION BUTTON
3 ยท PUT ON THE BACKPACK
4 ยท OPEN A TREASURE CHEST
5 ยท LOOK INSIDE
6 ยท TAKE ONE OUT
7 ยท PICK IT UP AGAIN
8 ยท POTS: LIFT AND THROW
9 ยท GO EXPLORING
10 ยท TOOLS: HOLD AND SWING
11 ยท FLOOR SWITCHES
12 ยท PUZZLES TO SOLVE ๐Ÿงฉ
13 ยท THE DUNGEON ๐Ÿ—๏ธ
14 ยท MAKE UP A STORY
15 ยท THE QUICK CARD
โš ๏ธ SPOILERS: HOW TO SOLVE EVERYTHING
ABOUT THIS GUIDE

1THINGS TO DO

In Messed Up Dress Up, your friend can do things, not just walk around. They can open treasure chests, pick things up, carry them in a backpack, put them down somewhere new, lift pots and throw them, swing a bug net, and press floor switches.

This guide shows you how. There are puzzles to solve, and a whole dungeon to explore!

2THE ACTION BUTTON

When your friend is close to something they can use, it glows, like a door does. Then press the action button:

When you point at it, it says what will happen: ๐Ÿ’ฐ open the chest, ๐ŸŽ’ pick it up...

A treasure chest, glowing: your friend is close enough to open it.
A treasure chest, glowing: your friend is close enough to open it.
The ๐ŸŽฎ Controls tab, with the two new actions.
The ๐ŸŽฎ Controls tab, with the two new actions.

3PUT ON THE BACKPACK

  1. Open the ๐ŸŽ’ Backpack tab.
  2. Press ๐ŸŽ’ drawn on the friend.

Now your friend wears it! Press it again to take it off. The things inside stay inside.

The backpack on your friend's back.
The backpack on your friend's back.
The ๐ŸŽ’ Backpack tab.
The ๐ŸŽ’ Backpack tab.

4OPEN A TREASURE CHEST

A shut treasure chest ๐Ÿ’ฐ has a surprise in it. Walk up to it. When it glows, press the action button.

The lid opens, the treasure flies up over your friend's head, and you hear music. Then the treasure goes into the backpack, and the chest is empty.

Ta-da! A crown, held up high, on its way into the backpack.
Ta-da! A crown, held up high, on its way into the backpack.

5LOOK INSIDE

In the ๐ŸŽ’ Backpack tab, under ๐ŸŽ’ what's in it, everything you carry has a card: its picture, its name, and when you got it.

Three things in the backpack, a card for each.
Three things in the backpack, a card for each.

6TAKE ONE OUT

Every card has a โฌ‡๏ธ put down button. Press it, and your friend puts that thing on the floor, right in front of them.

The crown, put down on the floor.
The crown, put down on the floor.

Walk somewhere else and put down another one. You can decorate a whole room with your treasures!

7PICK IT UP AGAIN

Walk up to a thing on the floor. When it glows, press the action button (or tap it). It flies back into the backpack.

Whoosh! The crown, flying back into the backpack.
Whoosh! The crown, flying back into the backpack.

8POTS: LIFT AND THROW

The dungeon rooms have pots. Walk up to a pot and press the action button: your friend lifts it over their head.

A pot, held up high.
A pot, held up high.

To throw it, press T on a keyboard, or A on a controller. The pot flies the way your friend is facing, and... crash!

Thrown! The pot flies, and breaks.
Thrown! The pot flies, and breaks.

9GO EXPLORING

Some rooms have things lying about that you can pick up. The healer, the witch and the blacksmith all keep interesting things in their rooms. What will you find?

The healer's hut: what glows can go in your backpack.
The healer's hut: what glows can go in your backpack.

New things you can carry: ๐Ÿงช potions, ๐Ÿ„ small mushrooms, ๐Ÿซ a chocolate bar, ๐Ÿพ a glass bottle, ๐Ÿฅ… a bug net, ๐Ÿชจ rocks, ๐Ÿ—ฟ a little statue, ๐Ÿ”จ a hammer, ๐Ÿงฒ a horseshoe, and more. You can also put these anywhere yourself: in ๐Ÿž๏ธ Background, ๐Ÿชจ things to put here, look in ๐ŸŽ’ to carry.

10TOOLS: HOLD AND SWING

A tool is something you use with your hands. The first tool is the ๐Ÿฅ… bug net.

  1. Find the bug net and put it in your backpack.
  2. On its card, press โœ‹ hold it. Now your friend holds the net.
  3. Press U on a keyboard, or Y on a controller, to swing it. (No keyboard? Tap a bee.)
Holding the bug net.
Holding the bug net.
Swish! Swinging the net.
Swish! Swinging the net.

To stop holding it, press ๐ŸŽ’ put it away. While you hold a tool, Y swings it instead of crouching.

11FLOOR SWITCHES

A floor switch is a stone in the floor that can be pressed down. When it is down, it glows gold. There are two kinds:

Some hold-down switches have a picture on them. Only the thing in the picture can hold that one down. Walk up to it and press the action button: if that thing is in your backpack, your friend puts it on the switch. If not, they tell you what it wants.

12PUZZLES TO SOLVE ๐Ÿงฉ

CATCH A BEE ๐Ÿ

Can you catch a bee? You need two things: a ๐Ÿฅ… bug net to catch it, and an empty ๐Ÿพ glass bottle to keep it in. Where could they be? (A hint: one is up in the trees, and the other is with someone who makes medicine.) Then find a bee, hold the net, and swing!

THE FLOOR SWITCH PUZZLE

In the ๐ŸŽ’ Backpack tab, press ๐Ÿงฉ put the floor switch puzzle here. Chests appear, and floor switches with pictures. Can you get all the switches down at once?

The floor switch puzzle: chests at the back, switches at the front.
The floor switch puzzle: chests at the back, switches at the front.

13THE DUNGEON ๐Ÿ—๏ธ

Deep under the world there is a dungeon: a maze of 64 stone rooms. Somewhere in the start world there is a way down. Somewhere in the dungeon there is a treasure room... and a way back out.

Some walls in the dungeon are gates. A floor switch opens each one. Look around each room: what could press it?

14MAKE UP A STORY

The things in your backpack can be the start of a story. Some ideas:

15THE QUICK CARD

Do the glowing thing: Enter, ๐Ÿซณ on a controller, or tap it

Put the backpack on: ๐ŸŽ’ tab, ๐ŸŽ’ drawn on the friend

Open a chest: walk up, action

Pick a thing up: walk up, action

Put a thing down: its card, โฌ‡๏ธ put down

Lift a pot: walk up, action

Throw it: T, or A

Hold a tool: its card, โœ‹ hold it

Swing it: U, or Y

Press a switch: stand on it, or put something on it

Let a bee go: its card, ๐Ÿ let it go

โš ๏ธSPOILERS: HOW TO SOLVE EVERYTHING

WHERE EVERYTHING IS

wherewhat you can find
๐ŸŒฟ the healer's hut๐Ÿงช two potions, ๐Ÿพ a glass bottle, ๐Ÿซ a chocolate bar, ๐Ÿ’ก a glowing mushroom
๐Ÿง™ the witch's room๐Ÿงช two potions, ๐Ÿ„ three mushrooms
โš’๏ธ the smithy๐Ÿ”จ a hammer, ๐Ÿงฒ a horseshoe, ๐Ÿ—ก๏ธ a sword, ๐Ÿ›ก๏ธ a shield, ๐Ÿช– a helmet
๐ŸŒณ the tree house๐Ÿฅ… the bug net, ๐Ÿซ a chocolate bar
๐ŸŒผ the clearing, the forests๐Ÿ bees
๐Ÿ—๏ธ the dungeonchests, rocks, a statue, mushrooms, potions... see the map below

CATCHING A BEE: THE ANSWER

  1. Go to the tree house (inside, up the ladder). Pick up the ๐Ÿฅ… bug net.
  2. Go to the healer's hut. Pick up the ๐Ÿพ glass bottle.
  3. In the ๐ŸŽ’ tab, press โœ‹ hold it on the net's card.
  4. Go to the clearing or a forest, walk up to a ๐Ÿ bee, and swing (U, Y, or tap the bee).
  5. The bee goes into the bottle, the cork goes on, pop!, and the bottle goes into your backpack.
The tree house: the bug net, and a chocolate bar.
The tree house: the bug net, and a chocolate bar.

Swing without an empty bottle and the bee just buzzes away. To set it free, press ๐Ÿ let it go on its card.

THE FLOOR SWITCH PUZZLE: THE ANSWER

Open the three chests: they give a ๐Ÿ‘‘ crown, a ๐Ÿš shell and a ๐Ÿ—ก๏ธ sword. Put each one on the switch with its picture (walk up to the switch and press the action button). The fourth switch takes anything: pick up the ๐Ÿ—ฟ statue and put it there. When every switch is down, click, click, click! A new chest appears with a surprise inside: a ๐Ÿฅš dragon egg!

Every switch down, and the new chest in the middle.
Every switch down, and the new chest in the middle.

THE DUNGEON: THE WHOLE WAY THROUGH

The map. โฌ‡๏ธ is where you come in, ๐Ÿ‘‘ is the treasure room. The red bars are the three gates, numbered in the order you reach them. ๐Ÿ’ฐ is a chest, โฌœ a floor switch, and the other pictures are things to find.

๐Ÿ„2โฌœ๐Ÿชจ๐Ÿงช๐Ÿ‘‘๐Ÿ—ฟ๐Ÿ’ฐ3โฌœ๐Ÿ’ฐ1โฌœโฌ‡๏ธ

1. The way in. In the start world, go to the cemetery. There is a dark โšซ hole in the ground. Go into it, and you are in the dungeon's first room. A ๐Ÿชœ ladder there takes you back up, any time.

The cemetery, and the hole down into the dungeon.
The cemetery, and the hole down into the dungeon.
The dungeon's first room: a sign, and the ladder back up.
The dungeon's first room: a sign, and the ladder back up.

2. Gate 1: step on it. Find the room with a floor switch in the middle. Step on it: the switch goes down, and a wall rumbles open. (It is a step-on switch: step on it again and the way shuts!)

Gate 1: standing on the switch opens the way.
Gate 1: standing on the switch opens the way.

3. Gate 2: a rock. This switch is a hold-down switch. Standing on it opens the way, but when you walk to the way, it shuts again! There is a ๐Ÿชจ rock in the room. Pick it up, walk to the switch, and press the action button to put the rock on it. Now the way stays open.

Gate 2: the rock keeps the switch down, and the way open.
Gate 2: the rock keeps the switch down, and the way open.

4. Gate 3: the gems. This switch has a picture of ๐Ÿ’Ž gems. Somewhere in the side passages before it there is a chest with gems in it (look at the map). Open it, bring the gems back, and put them on the switch.

The gems, out of their chest.
The gems, out of their chest.
Gate 3: the gems on the switch, the way open.
Gate 3: the gems on the switch, the way open.

5. The treasure room. At the far corner there are four chests: a ๐Ÿ‘‘ crown, ๐Ÿช™ gold, ๐Ÿ’Ž gems, and a ๐Ÿฅš dragon egg. Open them all!

The treasure room.
The treasure room.

6. The way out. There seems to be no way out... but there is a floor switch. Step on it, and a ๐Ÿชœ ladder appears! Climb it, and you come out in the castle. (The castle now has a hole down into the treasure room, too.)

The switch, and the ladder that appears.
The switch, and the ladder that appears.
Out! In the castle, with the way back down.
Out! In the castle, with the way back down.

โœŽABOUT THIS GUIDE

Every picture is of Messed Up Dress Up 0.0.464, taken by tools/checks/packguide639.mjs (kids-choice-games) on GitHub's computers, run 40875679688. The map is drawn from the maze the same run read out of the game.

The backpack is ^ticket(632), the chests ^ticket(631), the pots ^ticket(629), and this guide and everything new in it (things to carry, tools, floor switches, the dungeon) ^ticket(639). Made for M and N, on a day off school, for reading and for playing.